I'm Still Alive! For those who don't have Vesteria discord.
Good evening my wonderful friends!
I have some news to share regarding the Phase 1 update. For those of you who aren't aware, we've spent the past while working on a major revamp to the game which is why we've been generally silent for some time now. It's been a while in development, and we've heard a lot of feedback regarding the update -- particularly in terms of the overall direction. We've been doing a lot of thinking with how we envision Vesteria in its current state and the potential of where we think it could be. After a lot of thought being put into it, I'm gonna announce that we're going to be shelving the phase 1 update and instead returning to the current live game and working on improving what is presently there. We think that there are a lot of improvements within the phase 1 update, but as we got deeper into development we realized that too much of the game was changing that it began to significantly change the feel and gameplay of Vesteria to the point of almost being an entirely new game. Almost like Vesteria 2, but without all new content. We felt this was unfair to the established community of Vesteria, as it would effectively invalidate a ton of knowledge and progress from the community that's been years in the making. Thankfully, progress and time is not lost as we think that we can take a ton of the current improvements made in Phase 1 and move it to the current game.
We're going to prioritize the most pressing issues for an initial update and all the improvements from Phase 1 without the sweeping game system changes. Particularly..
- We're going to be releasing the map revamps (the city maps + the map leading up to the cities)
- We're going to be maintaining all of the bug fixes that Phase 1 brought over
- We're going to adjust Warlock to match the direction it was intended to be in (as it is in Phase 1)
- We're going to fix Cleric and maintain other miscellaneous feel-good subclass changes
This is a bit of a process, as a lot of the game's code was modified in phase 1, so it'll take a bit of time to transfer over code to the current live game, so bear with us. We know that set backs are always unfortunate, but we think for the future health of the game this is an important step to make. We know you guys want new content, and we'll be getting to that soon. Thank you for reading, and we'll be back at it again soon. Thank you for your continued support all these years.
Hi I just wanted to know all your opinion on this topic, since Vesteria isn't getting much update I can't make much content on the game(I am not quitting the game don't worry). Should I make videos on other games while we wait for updates? (Also it would be great if you guys could give me a few game suggestion in the comments thank you all.)
State of Vesteria Development:vesteria:
Hey Adventurers!
We just wanted to let you know that we will be releasing a statement soon on future updates, inconsistencies with the road map, and how we are looking at the game moving forward.
We acknowledge that the roadmap was a huge disappointment for both the players and the Vesteria Team.
After the statement is released, we will be providing monthly updates on what we're doing, if plans have changed, and the direction we're going.
Please see change-log for todays economy impacting changes!
Here's the new Vesteria update for those who don't have discord!
TRADING IS BACK
Taximan Dave Changes 🚕
- It now costs money to go places when using Taximan Dave. Forsaken & Wayfarer removed from his travel list.
- Checkpoints removed temporarily, but will be re-introduced when they're working 100% of the time. (You just have a "Let's Go!" button for the time being.)
Stranger Changes
- Stranger back to his normal weekend only schedule
Halloween Badge 🎃
- Make sure you join the game before the Halloween event ends on November 12th!!
Projekt Static
I'm Still Alive! For those who don't have Vesteria discord.
Good evening my wonderful friends!
I have some news to share regarding the Phase 1 update. For those of you who aren't aware, we've spent the past while working on a major revamp to the game which is why we've been generally silent for some time now. It's been a while in development, and we've heard a lot of feedback regarding the update -- particularly in terms of the overall direction. We've been doing a lot of thinking with how we envision Vesteria in its current state and the potential of where we think it could be. After a lot of thought being put into it, I'm gonna announce that we're going to be shelving the phase 1 update and instead returning to the current live game and working on improving what is presently there. We think that there are a lot of improvements within the phase 1 update, but as we got deeper into development we realized that too much of the game was changing that it began to significantly change the feel and gameplay of Vesteria to the point of almost being an entirely new game. Almost like Vesteria 2, but without all new content. We felt this was unfair to the established community of Vesteria, as it would effectively invalidate a ton of knowledge and progress from the community that's been years in the making. Thankfully, progress and time is not lost as we think that we can take a ton of the current improvements made in Phase 1 and move it to the current game.
We're going to prioritize the most pressing issues for an initial update and all the improvements from Phase 1 without the sweeping game system changes. Particularly..
- We're going to be releasing the map revamps (the city maps + the map leading up to the cities)
- We're going to be maintaining all of the bug fixes that Phase 1 brought over
- We're going to adjust Warlock to match the direction it was intended to be in (as it is in Phase 1)
- We're going to fix Cleric and maintain other miscellaneous feel-good subclass changes
This is a bit of a process, as a lot of the game's code was modified in phase 1, so it'll take a bit of time to transfer over code to the current live game, so bear with us. We know that set backs are always unfortunate, but we think for the future health of the game this is an important step to make. We know you guys want new content, and we'll be getting to that soon. Thank you for reading, and we'll be back at it again soon. Thank you for your continued support all these years.
4 years ago | [YT] | 3
View 1 reply
Projekt Static
Hi I just wanted to know all your opinion on this topic, since Vesteria isn't getting much update I can't make much content on the game(I am not quitting the game don't worry). Should I make videos on other games while we wait for updates? (Also it would be great if you guys could give me a few game suggestion in the comments thank you all.)
4 years ago | [YT] | 2
View 5 replies
Projekt Static
For those who don't have discord.
State of Vesteria Development:vesteria:
Hey Adventurers!
We just wanted to let you know that we will be releasing a statement soon on future updates, inconsistencies with the road map, and how we are looking at the game moving forward.
We acknowledge that the roadmap was a huge disappointment for both the players and the Vesteria Team.
After the statement is released, we will be providing monthly updates on what we're doing, if plans have changed, and the direction we're going.
Please see change-log for todays economy impacting changes!
4 years ago | [YT] | 7
View 1 reply
Projekt Static
MERRY CHRISTMAS!!! WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
4 years ago | [YT] | 7
View 2 replies
Projekt Static
Here's the new Vesteria update for those who don't have discord!
TRADING IS BACK
Taximan Dave Changes 🚕
- It now costs money to go places when using Taximan Dave. Forsaken & Wayfarer removed from his travel list.
- Checkpoints removed temporarily, but will be re-introduced when they're working 100% of the time. (You just have a "Let's Go!" button for the time being.)
Stranger Changes
- Stranger back to his normal weekend only schedule
Halloween Badge 🎃
- Make sure you join the game before the Halloween event ends on November 12th!!
4 years ago | [YT] | 4
View 0 replies
Projekt Static
Oh yeah the devs posted this like a day ago on discord.
4 years ago | [YT] | 18
View 8 replies
Projekt Static
I made a discord server!
discord.gg/HnwgYvnuZq
(Giveaway soon? 👀)
5 years ago (edited) | [YT] | 6
View 1 reply
Projekt Static
Should I start live streaming? (Giveaway soon?👀)
5 years ago | [YT] | 6
View 0 replies