Welcome to UrbanLoon Incorporated. My name is Loon. I primarily make long form Cities: Skylines 2 content and my goal is to build semi-realistic detailed cities. From time to time, I'll venture out into the world and play something other than CS2. That tends to get a bit loony.

At UrbanLoon Incorporated, I'm the CEO, COO, Founder, and Co-Founder.

#ctiesskylines2 #citiesskylines #citiesskylinesgameplay


UrbanLoon

I've been sick with the flu for about a week now... Getting more and more loony each day that I can't record.... sorry everyone <3

5 days ago | [YT] | 610

UrbanLoon

๐—ข๐—ป๐—ฒ ๐—ผ๐—ณ ๐˜๐—ต๐—ฒ ๐—ด๐—ฟ๐—ฒ๐—ฎ๐˜๐—ฒ๐˜€๐˜ ๐—Ÿ๐—ผ๐—ผ๐—ป๐—ฒ๐—ฟ๐˜€ ๐—ผ๐—ณ ๐—ฎ๐—น๐—น ๐˜๐—ถ๐—บ๐—ฒ, ๐—ฆ๐—ต๐—ฎ๐—ป๐—ฒ๐—•๐˜‚๐—ถ๐—น๐—ฑ๐˜€, ๐—ต๐—ฎ๐˜€ ๐—ฑ๐—ฟ๐—ผ๐—ฝ๐—ฝ๐—ฒ๐—ฑ ๐˜๐˜„๐—ผ ๐—ป๐—ฒ๐˜„ ๐—ฏ๐—ฒ๐—ฎ๐˜‚๐˜๐—ถ๐—ณ๐˜‚๐—น ๐—บ๐—ฎ๐—ฝ๐˜€!

Which means.. the next one to drop is ours >:) + I'm almost done with the finale of Loon Lake.

๐“๐ก๐ซ๐จ๐ฎ๐ ๐ก ๐๐ซ๐จ๐ฏ๐ข๐๐ž๐ง๐œ๐ž ๐๐š๐ฒ ๐š๐ง๐ ๐‹๐จ๐จ๐ง ๐‹๐š๐ค๐ž, ๐ˆ'๐ฏ๐ž ๐ฅ๐ž๐š๐ซ๐ง๐ญ ๐š ๐ฅ๐จ๐ญ ๐จ๐Ÿ ๐ฅ๐ž๐ฌ๐ฌ๐จ๐ง๐ฌ.

๐‹๐จ๐จ๐ง ๐‹๐š๐ค๐ž:
I think my dream of massive, huge, sprawling city is unobtainable until the game gets further optimization. But that's fine. LESS PARKS! LESS MAIL SERVICE! That is the way from here on out. (๐˜ˆ๐˜ญ๐˜ด๐˜ฐ ๐˜ฑ๐˜ฐ๐˜ค๐˜ฌ๐˜ฆ๐˜ต ๐˜ฑ๐˜ข๐˜ณ๐˜ฌ๐˜ด ๐˜ข๐˜ณ๐˜ฆ ๐˜ฃ๐˜ข๐˜ฏ๐˜ฏ๐˜ฆ๐˜ฅ)

๐—ฃ๐—ฟ๐—ผ๐˜ƒ๐—ถ๐—ฑ๐—ฒ๐—ป๐—ฐ๐—ฒ ๐—•๐—ฎ๐˜†
Denser cities work better. Less strain on pathfinding, and less chances for the entire thing to start stuttering. Dens-City proves this. (๐˜ข๐˜ด๐˜ด๐˜ถ๐˜ฎ๐˜ช๐˜ฏ๐˜จ ๐˜ต๐˜ฉ๐˜ฆ๐˜ณ๐˜ฆ'๐˜ด ๐˜ฐ๐˜ฏ๐˜ญ๐˜บ 40-50 ๐˜ฑ๐˜ข๐˜ณ๐˜ฌ๐˜ด ๐˜ข๐˜ฏ๐˜ฅ ๐˜ด๐˜ฆ๐˜ณ๐˜ท๐˜ช๐˜ค๐˜ฆ ๐˜ค๐˜ฐ๐˜ท๐˜ฆ๐˜ณ๐˜ข๐˜จ๐˜ฆ ๐˜ช๐˜ด '๐˜ฎ๐˜ฆ๐˜ฉ').

So with that, I've put together a much more relaxed plan for the next city. We'll still go hard, but we'll move through milestones much quicker, and get to more interesting builds faster.

(Also yes, the underground tram in Loon Lake has been fixed... ๐Ÿคฃ what was Past Loon thinking?!)

Here's the links if you wanna check 'em out:
1. Bremerton: mods.paradoxplaza.com/mods/157742/Any
2. Costa: mods.paradoxplaza.com/mods/161583/Any

1 week ago | [YT] | 431

UrbanLoon

100% human made (by me)

Now that Iโ€™ve got your attention with all of these beautiful loons. I wanted to let everyone know the plan >:)

Loon Lake has 2 episodes left. Theyโ€™re both big ones. So itโ€™s taking longer than usual to make a video (sorry โค๏ธ)

I spent 40 hours recording Loon Lake Episode 12 and yesterday I started editing it. Should be done by Friday/Saturday. After that, we have the Utopia final which Iโ€™ve been preppinโ€™ for (I got some tricks up my sleeve).

Once Loon Lake is done, weโ€™re returning to a ShaneBuilds map and heโ€™s been in the kitchen whipping up something real nice for us. He told me this is his magnum opus.

Iโ€™m super excited because Loon Lake was always meant to be a stopgap until I could get Providence Bay fixed, and even though Iโ€™ve semi-fixed the stutter, I havenโ€™t been able to fix the save bug. But thatโ€™s besides the point because Iโ€™ve seen pictures of this new map Shane is working on and DAMN! ๐Ÿ‘ if this map is Shaneโ€™s magnum opus, this new city will be ours >:)

2 weeks ago | [YT] | 1,090