Welcome to UrbanLoon Incorporated. My name is Loon. I primarily make long form Cities: Skylines 2 content and my goal is to build semi-realistic detailed cities. From time to time, I'll venture out into the world and play something other than CS2. That tends to get a bit loony.
At UrbanLoon Incorporated, I'm the CEO, COO, Founder, and Co-Founder.
#ctiesskylines2 #citiesskylines #citiesskylinesgameplay
UrbanLoon
I've been sick with the flu for about a week now... Getting more and more loony each day that I can't record.... sorry everyone <3
5 days ago | [YT] | 610
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UrbanLoon
๐ข๐ป๐ฒ ๐ผ๐ณ ๐๐ต๐ฒ ๐ด๐ฟ๐ฒ๐ฎ๐๐ฒ๐๐ ๐๐ผ๐ผ๐ป๐ฒ๐ฟ๐ ๐ผ๐ณ ๐ฎ๐น๐น ๐๐ถ๐บ๐ฒ, ๐ฆ๐ต๐ฎ๐ป๐ฒ๐๐๐ถ๐น๐ฑ๐, ๐ต๐ฎ๐ ๐ฑ๐ฟ๐ผ๐ฝ๐ฝ๐ฒ๐ฑ ๐๐๐ผ ๐ป๐ฒ๐ ๐ฏ๐ฒ๐ฎ๐๐๐ถ๐ณ๐๐น ๐บ๐ฎ๐ฝ๐!
Which means.. the next one to drop is ours >:) + I'm almost done with the finale of Loon Lake.
๐๐ก๐ซ๐จ๐ฎ๐ ๐ก ๐๐ซ๐จ๐ฏ๐ข๐๐๐ง๐๐ ๐๐๐ฒ ๐๐ง๐ ๐๐จ๐จ๐ง ๐๐๐ค๐, ๐'๐ฏ๐ ๐ฅ๐๐๐ซ๐ง๐ญ ๐ ๐ฅ๐จ๐ญ ๐จ๐ ๐ฅ๐๐ฌ๐ฌ๐จ๐ง๐ฌ.
๐๐จ๐จ๐ง ๐๐๐ค๐:
I think my dream of massive, huge, sprawling city is unobtainable until the game gets further optimization. But that's fine. LESS PARKS! LESS MAIL SERVICE! That is the way from here on out. (๐๐ญ๐ด๐ฐ ๐ฑ๐ฐ๐ค๐ฌ๐ฆ๐ต ๐ฑ๐ข๐ณ๐ฌ๐ด ๐ข๐ณ๐ฆ ๐ฃ๐ข๐ฏ๐ฏ๐ฆ๐ฅ)
๐ฃ๐ฟ๐ผ๐๐ถ๐ฑ๐ฒ๐ป๐ฐ๐ฒ ๐๐ฎ๐
Denser cities work better. Less strain on pathfinding, and less chances for the entire thing to start stuttering. Dens-City proves this. (๐ข๐ด๐ด๐ถ๐ฎ๐ช๐ฏ๐จ ๐ต๐ฉ๐ฆ๐ณ๐ฆ'๐ด ๐ฐ๐ฏ๐ญ๐บ 40-50 ๐ฑ๐ข๐ณ๐ฌ๐ด ๐ข๐ฏ๐ฅ ๐ด๐ฆ๐ณ๐ท๐ช๐ค๐ฆ ๐ค๐ฐ๐ท๐ฆ๐ณ๐ข๐จ๐ฆ ๐ช๐ด '๐ฎ๐ฆ๐ฉ').
So with that, I've put together a much more relaxed plan for the next city. We'll still go hard, but we'll move through milestones much quicker, and get to more interesting builds faster.
(Also yes, the underground tram in Loon Lake has been fixed... ๐คฃ what was Past Loon thinking?!)
Here's the links if you wanna check 'em out:
1. Bremerton: mods.paradoxplaza.com/mods/157742/Any
2. Costa: mods.paradoxplaza.com/mods/161583/Any
1 week ago | [YT] | 431
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UrbanLoon
100% human made (by me)
Now that Iโve got your attention with all of these beautiful loons. I wanted to let everyone know the plan >:)
Loon Lake has 2 episodes left. Theyโre both big ones. So itโs taking longer than usual to make a video (sorry โค๏ธ)
I spent 40 hours recording Loon Lake Episode 12 and yesterday I started editing it. Should be done by Friday/Saturday. After that, we have the Utopia final which Iโve been preppinโ for (I got some tricks up my sleeve).
Once Loon Lake is done, weโre returning to a ShaneBuilds map and heโs been in the kitchen whipping up something real nice for us. He told me this is his magnum opus.
Iโm super excited because Loon Lake was always meant to be a stopgap until I could get Providence Bay fixed, and even though Iโve semi-fixed the stutter, I havenโt been able to fix the save bug. But thatโs besides the point because Iโve seen pictures of this new map Shane is working on and DAMN! ๐ if this map is Shaneโs magnum opus, this new city will be ours >:)
2 weeks ago | [YT] | 1,090
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