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Zefo

CHARACTER ADJUSTMENTS VER. 26.9.29

🔻 Nerfs

- CPO Kaku
- Aramaki
- Blackbeard Pirate Kuzan
- Strawhat Shanks
- Egghead Zoro
- Kizaru
- Senior Pink
- Ichiji
- Niji

🔺 Buffs

- Onigashima Luffy
- Cavendish

1 week ago | [YT] | 0

Zefo

Crossguild Mihawk Official Poster

#OnePieceFightingPath

2 weeks ago | [YT] | 74

Zefo

Character Adjustments‼️
https://youtu.be/2pmpwLDhQ68?si=zuB4O...

1 month ago | [YT] | 29

Zefo

Code 1k GDF + 5 tickets
8月9日库赞赠礼

2 months ago | [YT] | 29

Zefo

Code 200 GDF
一乐店长航海礼

2 months ago | [YT] | 51

Zefo

Buff & Nerf‼️
https://youtu.be/FQp51tXhvIk?si=n5iVi...

2 months ago | [YT] | 25

Zefo

Admiral Ryokugyu Official Poster

#OnePieceFightingPath

2 months ago | [YT] | 42

Zefo

Character Adjustments In The Next Update‼️
https://youtu.be/x9ZgyB2Opzs?si=2Kwm6...

--

Translated by Aceminuo

Summary of PvP updates in the live stream:

[ BUFF ]

FUJITORA
Delay after the third basic attack is slightly reduced.
Height of Skill 2 is increased.
Height of Skill 1 is increased.
Height of Subskill 1 is increased.
Height of the Special is increased.

[ NERF ]

LUFFY GEAR 5
Extended animation duration before Skill 1 and increased unique gauge consumption when held.
If Skill 2 + directional input misses, recovery time is greatly increased.
If Subskill 1 misses, recovery time is greatly increased.
Bajrang Gun now requires 22 stacks instead of 20 to be launched.

S-SNAKE
Cooldown of the second extra card is now 25 seconds.
Size of laser explosions is slightly reduced.

KARASU
Range of pop-up Skill 1 is greatly reduced.
Movement speed of the tornado is slightly reduced.

BLACK MARIA
Duration of stun from the extra card is greatly reduced.
Cooldown of Skill 2 is increased.

LUCCI CP0
Cooldown of Subskill 2 in human form is increased to 16 seconds.
Tracking and rotation of Subskill 1 in Zoan form is slightly reduced.

SABO EMPEROR OF THE FLAMES
Efficiency of automatic unique gauge recovery is slightly reduced.

KING
If the special misses the replacement special will no longer be available.

SHANKS STRAW HAT
If Skill 1 misses, it no longer grants Subskill 1.
Duration of held Skill 2 is slightly reduced.
At the start of the match Skill 2 only has 1 charge.
Delay after Subskill 1 is slightly increased.
Tracking and rotation of enhanced Skill 2 is slightly reduced.
Damage of enhanced Skill 1 is slightly reduced.
If the first hit of the extra card doesn't hit an enemy it no longer grants redshield.
5th basic attack is replaced by a downward vertical attack.
Bug fix: Skill 1 could still cancel special attacks.

3 months ago | [YT] | 24