FUJITORA Delay after the third basic attack is slightly reduced. Height of Skill 2 is increased. Height of Skill 1 is increased. Height of Subskill 1 is increased. Height of the Special is increased.
[ NERF ]
LUFFY GEAR 5 Extended animation duration before Skill 1 and increased unique gauge consumption when held. If Skill 2 + directional input misses, recovery time is greatly increased. If Subskill 1 misses, recovery time is greatly increased. Bajrang Gun now requires 22 stacks instead of 20 to be launched.
S-SNAKE Cooldown of the second extra card is now 25 seconds. Size of laser explosions is slightly reduced.
KARASU Range of pop-up Skill 1 is greatly reduced. Movement speed of the tornado is slightly reduced.
BLACK MARIA Duration of stun from the extra card is greatly reduced. Cooldown of Skill 2 is increased.
LUCCI CP0 Cooldown of Subskill 2 in human form is increased to 16 seconds. Tracking and rotation of Subskill 1 in Zoan form is slightly reduced.
SABO EMPEROR OF THE FLAMES Efficiency of automatic unique gauge recovery is slightly reduced.
KING If the special misses the replacement special will no longer be available.
SHANKS STRAW HAT If Skill 1 misses, it no longer grants Subskill 1. Duration of held Skill 2 is slightly reduced. At the start of the match Skill 2 only has 1 charge. Delay after Subskill 1 is slightly increased. Tracking and rotation of enhanced Skill 2 is slightly reduced. Damage of enhanced Skill 1 is slightly reduced. If the first hit of the extra card doesn't hit an enemy it no longer grants redshield. 5th basic attack is replaced by a downward vertical attack. Bug fix: Skill 1 could still cancel special attacks.
Zefo
Buff & Nerf‼️
https://youtu.be/IMUxAWenumQ?si=I6kJo...
1 week ago | [YT] | 9
View 2 replies
Zefo
Old X7 Update Link:
qlzfcb.152wcr.com/ChangGui/download/x7dcquickgame_…
1 week ago | [YT] | 2
View 9 replies
Zefo
CHARACTER ADJUSTMENTS VER. 26.9.29
🔻 Nerfs
- CPO Kaku
- Aramaki
- Blackbeard Pirate Kuzan
- Strawhat Shanks
- Egghead Zoro
- Kizaru
- Senior Pink
- Ichiji
- Niji
🔺 Buffs
- Onigashima Luffy
- Cavendish
1 week ago | [YT] | 0
View 4 replies
Zefo
Crossguild Mihawk Official Poster
#OnePieceFightingPath
2 weeks ago | [YT] | 74
View 1 reply
Zefo
Character Adjustments‼️
https://youtu.be/2pmpwLDhQ68?si=zuB4O...
1 month ago | [YT] | 29
View 0 replies
Zefo
Code 1k GDF + 5 tickets
8月9日库赞赠礼
2 months ago | [YT] | 29
View 1 reply
Zefo
Code 200 GDF
一乐店长航海礼
2 months ago | [YT] | 51
View 5 replies
Zefo
Buff & Nerf‼️
https://youtu.be/FQp51tXhvIk?si=n5iVi...
2 months ago | [YT] | 25
View 0 replies
Zefo
Admiral Ryokugyu Official Poster
#OnePieceFightingPath
2 months ago | [YT] | 42
View 0 replies
Zefo
Character Adjustments In The Next Update‼️
https://youtu.be/x9ZgyB2Opzs?si=2Kwm6...
--
Translated by Aceminuo
Summary of PvP updates in the live stream:
[ BUFF ]
FUJITORA
Delay after the third basic attack is slightly reduced.
Height of Skill 2 is increased.
Height of Skill 1 is increased.
Height of Subskill 1 is increased.
Height of the Special is increased.
[ NERF ]
LUFFY GEAR 5
Extended animation duration before Skill 1 and increased unique gauge consumption when held.
If Skill 2 + directional input misses, recovery time is greatly increased.
If Subskill 1 misses, recovery time is greatly increased.
Bajrang Gun now requires 22 stacks instead of 20 to be launched.
S-SNAKE
Cooldown of the second extra card is now 25 seconds.
Size of laser explosions is slightly reduced.
KARASU
Range of pop-up Skill 1 is greatly reduced.
Movement speed of the tornado is slightly reduced.
BLACK MARIA
Duration of stun from the extra card is greatly reduced.
Cooldown of Skill 2 is increased.
LUCCI CP0
Cooldown of Subskill 2 in human form is increased to 16 seconds.
Tracking and rotation of Subskill 1 in Zoan form is slightly reduced.
SABO EMPEROR OF THE FLAMES
Efficiency of automatic unique gauge recovery is slightly reduced.
KING
If the special misses the replacement special will no longer be available.
SHANKS STRAW HAT
If Skill 1 misses, it no longer grants Subskill 1.
Duration of held Skill 2 is slightly reduced.
At the start of the match Skill 2 only has 1 charge.
Delay after Subskill 1 is slightly increased.
Tracking and rotation of enhanced Skill 2 is slightly reduced.
Damage of enhanced Skill 1 is slightly reduced.
If the first hit of the extra card doesn't hit an enemy it no longer grants redshield.
5th basic attack is replaced by a downward vertical attack.
Bug fix: Skill 1 could still cancel special attacks.
3 months ago | [YT] | 24
View 1 reply
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