I’ve been working in tech all my career, with around 15 years of professional programming experience.
I got my Sega Saturn in 1996. For the past 30 years, I’ve had a growing collection of “what if?” ideas in the back of my head about what could be done with it.
Now I’m finally exploring them.
This channel is about Sega Saturn homebrew, game ports, reverse engineering, engine development and development tools. I build things, break things, optimize things, and try to understand what this unusual machine can really do.
I also use AI as part of the development process. Not to replace the work, but as another tool for exploring ideas, solving problems and pushing experiments further.
No emulation. Real hardware, real constraints, and a lot of unfinished “what if?” questions from 30 years ago.
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