🎮 DevLife | Unreal Engine C++ Engineering

I build Unreal Engine 5 systems in C++: physics, animation, and gameplay,
from engine-level code to the mechanics players actually feel.

🧠 On this channel:
🔹 Unreal Engine & C++ deep dives
🔹 Physics & animation: active ragdolls, contact simulation, Chaos internals
🔹 Runtime mesh work: skeletal mesh subdivision and deformation
🔹 Gameplay mechanics, AI, and dev logs from real projects

🛠️ Featured project: AnyGame
A complete C++ framework for cinematic UE5 games, fully data-driven through
Data Assets, so designers can focus on story, characters, and gameplay
instead of boilerplate.

🤝 Contact
💼 LinkedIn: www.linkedin.com/in/l-mendes-aab672239/
📧 luisfelipemendespessoal@gmail.com


DevLife

🚀 AnyGame Plugin — Documentation is LIVE

I promised it. Here it is.

Full technical documentation for the AnyGame gameplay framework — 19 systems, ~5,000 lines of docs covering everything from Combat and AI to Narrative orchestration and Procedural City generation.

This is 1 year of solo development, documented in detail.

📚 What's inside:
- Complete architecture breakdown
- Property tables for every component
- Code examples and flow diagrams
- Quick Start guides

The core philosophy? Simple:

"All gameplay lives inside the Character. No exceptions."

Player and AI share the same class, same components, same systems. No inheritance hell. No spaghetti. Just clean, scalable architecture built for shipping real games.


👀 Want to understand the architecture?
Documentation is public — take a look:
🔗 github.com/luis-mendes-95/AnyGame-Plugin-Documenta…

🔑 Want full access to the plugin?
Join the Early Access on Patreon:
🔗 www.patreon.com/c/DevLifeUnreal

📌 All links:
📚 Docs: github.com/luis-mendes-95/AnyGame-Plugin-Documenta…
🎬 YouTube: www.youtube.com/channel/UC7FX...
🔴 Patreon: www.patreon.com/c/DevLifeUnreal

This is the architecture that ships games.

#UnrealEngine #UE5 #GameDev #GameDevelopment #CPlusPlus #GameArchitecture #IndieGame #SoloDev

9 months ago (edited) | [YT] | 3

DevLife

🌍 Leveling Up the World – One Jacket at a Time! 🎮

After a month of deep-dive learning, it's finally time to share the progress!
This is my character, rocking a jacket I found on Sketchup by csheffield (big thanks for making it free!). I edited it in Blender just to put it in a T-pose and attach it to the Metahuman — small tweak, big impact. 🧥💥

And the roads? They’re based on textures from City Sample, but the meshes? All created from scratch, using the project assets as reference. This part was a grind, but it taught me so much about texturing in Blender — a whole new level of freedom to shape the world I’m building. 🚧💡

Now, not only does my Metahuman have a jacket with personality, but it’s also surrounded by a world that feels more real and interactive than ever before.

👉 Check out the print of the character looking into the horizon, surrounded by the modular roads that took so much work but gave me so much knowledge. The adventure is just beginning!

#GameDev #UnrealEngine #Metahuman #Blender #ModularDesign #LevelDesign #GameDesign #DevJourney #Immersion #InteractiveWorld #IndieDev #Sketchup #CitySample

1 year ago (edited) | [YT] | 3

DevLife

🧠 Behind the Scenes of Game Dev – Code, Chaos & Childhood Dreams 🎮✨





Hey devs, you know that wild feeling when you're neck-deep in code, hunting bugs, adding new features, and crafting a whole universe from scratch? That “zone” where time disappears and you’re just building something real?



Well… today I’m not showing flashy gameplay. Today’s post is a tribute to the quiet side — the side you don’t always see in the videos.





Long nights. Long docs. Long tutorials. And yep — lots of frustration and head scratching 😅





But is it worth it? Damn right it is. I love this madness with all my heart!

When I was a kid, I used to get lost in my imagination, dreaming of games I couldn't play (GPU-less life 😂).





Now here I am, making stuff I used to daydream about. Still kinda surreal.

Lately, I've been pushing hard on that stealth system — but now it's getting intense:





👀 Enemies search the area actively

🚪 They open doors dynamically (no mercy lol)

🎵 Music reacts to tension and chase in real-time



💨 You feel the danger — that cold sweat when you’re about to get caught!



To celebrate the grind, I made this fun little pic: me vs the bugs + the NPC + player characters stalking the code like it’s a stealth mission of its own 😆



Stay tuned, crazy stuff is coming.

—

What’s the part of dev life YOU love the most — the building? the testing? the “a-ha” moments? Drop it below 👇





#GameDev #UnrealEngine #Stealth #GameplayDesign #AI #SoloDev #BehindTheScenes #DevLife #CodingAdventures #IndieDev

1 year ago | [YT] | 2

DevLife

🔥 Meet this Character—Inspired by the Love of My Life! 🔥💜

This one’s special. I brought my amazing girlfriend into the game—literally.

Using an iPhone 15 and MetaHuman, I captured her face with insane detail, then implemented facial animations and complex AI-driven interactions. The result? A character that feels real.

Of course, I couldn’t leave out her personality. Black metal? Check. Dark Throne logo on the shirt? Check. Love for purple? Double check.

Oh, and the hammer in her hands? Well… breaking bones with fists was already fun, but now we’re cracking skulls with hammers too. 💀⚒️

Still refining animations and AI reactions, but it’s shaping up to be something wild! Keep tuned for news! 🎮🔥

#UnrealEngine #GameDev #MetaHuman #IndieDev #CharacterDesign #AI #UE5 #MeleeCombat

1 year ago (edited) | [YT] | 1

DevLife

🔥 Exclusive Melee Combat Demo – Available Now! 🔥

Hey everyone! 👋 I’ve been pushing the limits of melee combat in Unreal Engine 5, refining target selection, auto-rotation, and fluid attack transitions to make combat feel ultra-responsive and immersive! 🎯⚔️

Now, I’m finally releasing a demo for you to test! 🚀 I’d love to hear your thoughts, feedback, and suggestions to make it even better!

✅ Smart Targeting – No random or clunky enemy switching

✅ Auto-Rotation – Keeps your attacks fluid and precise

✅ Seamless Transitions – Reacts dynamically to enemy defeat

✅ Smooth & Immersive Combat Feel

💡 How to Download & Test:

👉 Join my Discord: discord.gg/WMWd6DXx

👉 Download the demo

👉 Test it & share your feedback!

Every suggestion helps refine the system further! Let’s build something amazing together! 🔥

#GameDev #UnrealEngine #IndieDev #MeleeCombat #UE5 #GameProgramming #AI #TargetSelection

1 year ago (edited) | [YT] | 1